Layer

 Layer class is a class for managing layers.

メンバ

コンストラクタ
Layer
メソッド
adjustGamma ( Gamma correction )
affineCopy ( Affine transformation copy )
assignImages ( Copy image )
beginTransition ( Start transition )
bringToBack ( Move to the end )
bringToFront ( Move to the front )
colorRect ( Rectangular translucent fill )
convertType ( Conversion of layer image representation format )
copy9Patch ( 9 Image copy using path (1.3.0 or later) )
copyFromBitmapToMainImage ( Copy image from Bitmap )
copyRect ( Rectangle copy )
copyToBitmapFromMainImage ( Copy image to Bitmap )
doBoxBlur ( Apply a rectangular blur )
doGrayScale ( Grayscale conversion )
drawGlyph ( Character drawing )
drawText ( Character drawing )
fillRect ( Rectangle fill )
flipLR ( Flip horizontal )
flipUD ( flip upside down )
focus ( Set focus )
focusNext ( Set focus on layer behind )
focusPrev ( Set focus on the previous layer )
getLayerAt ( Get layer at specified position )
getMainPixel ( Get main image color )
getMaskPixel ( Get value of mask image )
getProvincePixel ( Get area image values )
independMainImage ( Unshare main image )
independProvinceImage ( Unsharing area image )
loadImages ( Loading images )
loadProvinceImage ( Load area image )
moveBefore ( Move to before specified layer )
moveBehind ( Move to the back of the specified layer )
operateAffine ( Affine transform arithmetic synthesis )
operateRect ( Rectangle operation composition )
operateStretch ( Scaling operation synthesis )
piledCopy ( Copy the image with the layers superimposed )
releaseCapture ( Cancel mouse event capture )
removeMode ( Cancel modal state )
saveLayerImage ( Saving images )
setAttentionPos ( Gaze position designation )
setClip ( Setting the drawing clip rectangle )
setCursorPos ( Specify mouse cursor position )
setImagePos ( Set layer image offset )
setImageSize ( Setting the layer image size )
setMainPixel ( Setting the color of the main image )
setMaskPixel ( Setting mask image values )
setMode ( Enter modal state )
setPos ( Setting the layer display position )
setProvincePixel ( Setting the value of the area image )
setSize ( Setting the layer display size )
setSizeToImageSize ( Match layer display size to image size )
stopTransition ( Stop transition )
stretchCopy ( Scaling copy )
update ( Update image )
プロパティ
absolute ( Absolute position )
absoluteOrderMode ( Whether to use the absolute position mode )
attentionLeft ( Gaze left end position )
attentionTop ( Gaze top position )
cached ( Whether to cache )
callOnPaint ( whether to call the onPaint event )
children ( Child layer array )
clipHeight ( Drawing clip rectangle vertical width )
clipLeft ( Left edge position of drawing clip rectangle )
clipTop ( Draw clip rectangle top position )
clipWidth ( Drawing clip rectangle width )
cursor ( Mouse cursor )
cursorX ( Mouse cursor x position )
cursorY ( Mouse cursor y position )
enabled ( Operable )
face ( Drawing method )
focusable ( Whether to receive focus )
focused ( Whether it is focused )
font ( font )
hasImage ( Whether the layer has an image )
height ( Vertical width )
hint ( Hint )
hitThreshold ( Threshold for hit judgment )
hitType ( Type of hit judgment )
holdAlpha ( Whether to protect the alpha channel )
ignoreHintSensing ( Hint display judgment )
imageHeight ( Image vertical width )
imageLeft ( Layer image left edge offset )
imageModified ( Whether the image has changed )
imageTop ( Layer image top offset )
imageWidth ( Image width )
imeMode ( IME mode )
isPrimary ( Whether it is a primary layer )
joinFocusChain ( Whether to join the focus chain )
left ( Left end position )
mainImageBuffer ( Main image buffer pointer )
mainImageBufferForWrite ( Main image buffer pointer (for writing) )
mainImageBufferPitch ( Main image buffer pitch )
name ( Layer name )
neutralColor ( Neutral color )
nextFocusable ( Layer that can receive backward focus )
nodeEnabled ( Whether the layer node is operable )
nodeVisible ( Whether the node is visible )
opacity ( Opacity )
order ( relative position )
parent ( Parent layer )
prevFocusable ( Layer to receive forward focus )
provinceImageBuffer ( Area image buffer pointer )
provinceImageBufferForWrite ( Area image buffer pointer (for writing) )
provinceImageBufferPitch ( Area image buffer pitch )
showParentHint ( Keep parent layer hints )
top ( Top position )
type ( Layer display type )
useAttention ( Whether to use fixation information )
visible ( Visible )
width ( Width )
window ( Window object )
イベント
onBeforeFocus ( Just before receiving focus )
onBlur ( Lost focus )
onClick ( Layer clicked )
onDoubleClick ( Layer is double-clicked )
onFocus ( Got focus )
onHitTest ( collision detection )
onKeyDown ( Key pressed )
onKeyPress ( Character entered )
onKeyUp ( Key released )
onMouseDown ( Mouse button pressed )
onMouseEnter ( Mouse came in )
onMouseLeave ( Mouse came out )
onMouseMove ( Mouse moved )
onMouseUp ( Mouse button released )
onMouseWheel ( Mouse wheel rotated )
onMultiTouch ( Multi-touch status changed )
onNodeDisabled ( Node becomes inoperable )
onNodeEnabled ( Node is operational )
onPaint ( When drawn )
onSearchNextFocusable ( Search backward for focusable layers )
onSearchPrevFocusable ( Search forward for focusable layers )
onTouchDown ( Screen touched )
onTouchMove ( Finger moved )
onTouchRotate ( Rotated )
onTouchScaling ( Enlarged operation )
onTouchUp ( Finger released from screen )
onTransitionCompleted ( Transition ended )